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2015-08-04 07:39:02
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icon Matt: I'm glad you're excited, but don't get your hopes up just yet, I'm having a very difficult time taking over the work load of the network programming, as well as making money to fund the project further :(

Thefoodbelly: Yea cannot wait! I have the alhpa pass and stuff just waiting forever :P Also is there any forum name changer?

me : when will this game be out in a stable and open stage?

Exaro123: Have i got alpha matt?

icon Crasyboy42: Hi there! Send a email to matt@exaro-online.com :)

FB: Hello! Can I apply for 'Level Designer'?

icon Matt: I'm now personally working on the network code and expect to have everything back on track soon, hopefully this will also resolve and hiccups or future pauses!

Xdandresxd486: El juego al instalarlo me da error

Kuddie: WOW. I missed the alpha test...

Jeaxx: That's really crappy to hear Matt, I hope everything continues to go well :/

icon Matt: We did have one planned for this week, however our network engineer has unexpectedly quit. So I have to pickup on the network code :(

Jeaxx: @Reidospalas: It could go live at any time, keep an eye out on this page for the count-down clock.

Exaro News Feed
Many new updates
For the past few months we've been working on a huge amount of things, adding a number of new features and content. The project is not dead, and it never will be!


I'll start out by pointing out the new site changes, we've added a countdown system to the website, this countdown can go live at anytime and will indicate when the game servers will be live, this will allow you to connect to the game for a specified duration. The reason for this is we currently have thousands of registered users for the alpha and our servers simply can't handle it. This will give the chance for regular visitors to gain access and help us test the game.


But don't worry! If you miss the opening time, there will be plenty more and in the future a way to subscribe for email updates of when the servers will be open.



Achievements

As for in-game, we've started off with adding achievements, this will be live from the first alpha, there's over 100 achievements already in-game and will be ready for you achievement hunters to get completing. They yield many rewards from titles, mounts and much more.

Example Achievements (low level)


Player Model Update


The player model has received a huge rework; entire new model, new textures and additional animations. It's no lie that the old model was horrible!

Scenery


The game has received a ton of visual updates, we've integrated a new terrain system which supports a wide array of new visual effects. We've even started to integrate a new real-time weather system.

What will I be able to do in the alpha?


We've added a ton of stuff to keep you busy in the first few alpha sessions, firstly I'd like to discuss professions.

There are currently 12 professions, this includes:

Mining
Smithing
Fishing
Gathering
Tailoring
Apothecary
Woodcutting
Woodworking
Enchanting
Jewel crafting
Leatherworking
Skinning

And more coming soon such as:

Tracking - Find and follow paths of elusive and dangerous creatures.

Construction - Although this is still being planned, you can construct objects such as carts and storage, this will eventually lead to player made housing (Which we are aiming for un-instanced!).

Lore - Yes, that's right, lore. We want to introduce a way to really get the lore out there, not just for the players who enjoy it. This system will allow you to undertake clues and solve mysteries, find ancient beings and much more.

Shops


Shops will be available right away, you'll be able to buy and sell items. We'll be selling some rare armour and weapons at low prices for testing, however they won't be like this forever!

Social

Friends can be added, messages and invited to a party. You'll be alerted in chat when friends are online/offline along with a small jingle sound.

Quests
[10]

Quests will be available, however for the first set of alphas you'll be constricted to a small zone, until we're ready to expand.

Quests will reward mainly XP, gold and some items, however there are some rare quests out there!

That's all for today, however we have a ton more updates lined up and remember to keep an eye out for the server countdown!

Read more!
Posted by: Matt on May 17, 2015
Exaro Online - Total Assets
It's not secret that we've been working on Exaro for a long time, although there has been a numerous amount of times where we've scrapped huge core systems and re-done them from scratch. All for the better of course!

I decided to show just how much is really in Exaro and the scale of things.



Ontop of this, we've also had over 200,000 website visits and 1700+ website comments!

Thank you to all who also helped us test our patcher, we've strongly improved it and hopefully resolved any issues with it, we're now getting ready for the next phase!

Read more!
Posted by: Matt on March 07, 2015
New site and patcher
As we draw closer to many updates coming we're happy to release the first step of the alpha, this includes our new website and Patcher.

Please login to download the patcher and test it out.

We're aware of a number of issues people are having, but please be patient and post your issues on the forum. We have a special area of the forum designated for bugs, so please make sure you use it!



As for the website, please look around and let us know of any issues in the comment box or forum.

Read more!
Posted by: Matt on January 17, 2015